Course (certified) on Tech Diplomacy

Logo partnership for the goals
LEVEL
Bachelor
TYPE
Seminar
MODES
-
LANGUAGE
spanish
ECTS
1
PERIOD
17/04/2023 to 21/04/2023

Description

The core of the activity is a supply chain game in which two teams of 3-4 students each, participate in a competition game to gain market share when facing supply chain disruptions. Ultimately, it shows the reasons behind collaboration among supply chain market competitors, as well as consumer behaviors, to achieve a more sustainable market.

In this first experience it consists of 3 sessions:

Session 1:  Introduction to supply chain basic agents and disruption management through the study of real cases. Description of the pedagogic game.

Session 2: The resilience game. Series of team decisions concerning supply chain resilience strategy. Simulation of the evolution of market share based on an excel tool.

Session 3: Debriefing of the game. Analysis of the concepts behind the experience leading to an understanding of environmental impact originated from the dynamics of supply chain competitors and the dynamics of consumer behavior.

The idea is to explore the possibility of evolving the experience to a 1 ECTS activity based on the game, by complementing the 3 sessions with a case development assignment and another session of team presentations of the respective cases. Furthermore, if some means are available to develop a Web version of the game, the game could be scaled and offered as a resource that could be played online as a complementary activity of a great number of European courses.

SDG info

Relevant SDGs

SDG12 - Responsible Consumption and Production

Time format

-

Application deadline

24/03/2023

ECTS

1

Credentials

-

EELISACommunity

Society Transition towards Digitalization and Energy Decarbonization

MAX NUMBER OF PARTICIPANTS

50

Organizer

Activity provider / partner

Universidad Politécnica de Madrid

Contact or registration links